What does anti-aliasing do in VR?
What does anti-aliasing do in VR? Multisample Anti-Aliasing (MSAA) is an anti-aliasing technique that is a more efficient variation of supersampling. Supersampling renders the image at a higher internal resolution before downscaling to the display resolution by performing fragment shading for every pixel at that higher resolution. Why do I need anti-aliasing? When you’re running […]